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學歷背景
Educational Background
設計系畢業,主修多媒體動畫設計,具平面設計基礎。
Bachelor’s degree in Design, majoring in Multimedia Animation Design, with a strong foundation in Graphic Design.
工作與創作經歷
Work and Creative Experience
曾應徵公司平面設計職位,後因熱愛創作,開始建立個人品牌並接案。
Previously applied for a corporate graphic design position, but later chose to pursue independent creation and established a personal brand.
目前主要從事 2D MG 動畫製作,並持續學習與嘗試不同領域的創作。
Currently focused on producing 2D motion graphic (MG) animations, while continuously learning and exploring new creative fields.
現在努力方向
Current Focus
1. 2D 美術|2D Atr
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以成為專業商業插畫師為目標。
Aiming to become a professional commercial illustrator.
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在 YouTube 上記錄學習與創作歷程。
Documenting learning and creative progress on Youtube.
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目前專注於同人與原創插畫的交替創作,兼顧技術提升與推廣能見度。
Creating both fan art and original illustrations to improve artistic skills while expanding audience reach.
2. 語言學習|Language Learning
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以通過韓文檢定為階段目標,透過 APP、教材與韓語節目訓練聽說能力,逐步擴充詞彙量
Currently preparing for the TOPIK (Korean Proficiency Test) as a short-term goal.
Studying through mobile apps, textbooks, and Korean podcasts or shows to strengthen listening and speaking ability.
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目前能理解與運用基礎韓文句型。
Able to understand and use basic Korean sentence patterns; currently expanding vocabulary.
3. 3D Skills
練習建模及材質應用,目標是輔助插畫透視構圖與空間設計。
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Practicing 3D modeling and material application.
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Goal: to assist illustration work by improving perspective accuracy and spatial composition.
職涯規劃
Career Plan
受到海外 2D 藝術家經驗啟發,開始規劃未來的國際發展。
Inspired by the experiences of overseas 2D artists, I am planning for future international development.
短期內以通過韓文檢定為目標,之後進一步學習英文,拓展海外委託與合作機會。
In the short term, I aim to pass the Korean language test and then begin learning English to expand opportunities for overseas commissions and collaborations.
長期目標為成為專業 2D 美術設計師,並以加入大型動畫或遊戲製作公司為方向,期望結合插畫與影像敘事的專長,參與更完整的視覺製作流程。
My long-term goal is to become a professional 2D artist, joining a major animation or game production studio, and contributing my skills in illustration and visual storytelling to the full creative process.
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